Digital Sketchnotes from System Concepts and Alzheimer’s Society ‘Inclusion through user experience’ to mark World Usability Day

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Visual notes from two talks

‘Dementia UX and user research’ Imogen Levy and Rik Williams (Alzheimer’s Society) and Swetha Sethu-Jones (System Concepts)

‘How tech can enable inclusion and independent living’ Hellen Bowey (Alcove)

©ALL RIGHTS RESERVED.

These photographs are presented here for viewing purposes ONLY. They are NOT royalty free images and may not be used for commercial or private use. Any such use of these images is strictly prohibited. Specifically, these images may not be copied, manipulated, be reproduced by any other means nor sold without prior written consent by the author.

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Sketchnotes from 2017 ACM International Conference on Interactive Surfaces and Spaces

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Opening Keynote (Shared with SUI)

Taking Haptic Design from Research to Practice by Karon MacLean

Hand drawn visual for ISS 2017 Keynote

Panel 1 Funding Research Projects in Human-Computer Interaction Panelists

Chair: Albrecht Schmidt, LMU Munich, Germany

  • Susanne Boedker, Aarhus University, Denmark
  • Giulio Jacucci, University of Helsinki, Finland
  • Marianna Obrist, University of Sussex, UK
  • Albrecht Schmidt, LMU Munich, Germany
  • Orit Shaer, Wellesley College, USA

Hand drawn visual for ISS 2017 Keynote

Hand drawn visual for ISS 2017 Keynote

Session 3 Exploring Spaces: 3D Interaction

Chair: Dimitar Valkov (University of Münster, Germany)

  • Summon and Select: Rapid Interaction with Interface Controls in Mid-air by Aakar Gupta, Thomas Pietrzak, Cleon Yau, Nicolas Roussel, Ravin Balakrishnan
  • Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices by Wolfgang Büschel, Patrick Reipschläger, Ricardo Langner, Raimund Dachselt

Hand drawn visual for ISS 2017 Keynote

  • Superiority of a Handheld Perspective-Coupled Display in Isomorphic Docking Performances by Thibault Louis, François Bérard
  • Robotic Assembly of Haptic Proxy Objects for Tangible Interaction and Virtual Reality Yiwei Zhao, Lawrence H Kim, Ye Wang, Mathieu Le Goc, Sean Follmer

Hand drawn visual for ISS 2017 Keynote

  • Desktop VR using a Mirror Metaphor for Natural User Interface Santawat Thanyadit, Ting-Chuen Pong
  • Fast Lossless Depth Image Compression by Andy Wilson

Hand drawn visual for ISS 2017 Keynote

Session 4 From Wall Displays to Liquid Matter

Chair: Stacey Scott (University of Guelph, Canada)

  • MeetAlive: Room-Scale Omni-Directional Display System for Multi-User Content and Control Sharing by Andreas Rene Fender, Hrvoje Benko, Andy Wilson
  • Programmable Liquid Matter: 2D Shape Deformation of Highly Conductive Liquid Metals in a Dynamic Electric Field Yutaka Tokuda, Jose Luis Berna Moya, Gianluca Memoli, Timothy Neate, Deepak Ranjan Sahoo, Simon Robinson, Jennifer Pearson, Matt Jones, Sriram Subramanian
  • Sunny Day Display: Mid-air Image Formed by Solar Light Naoya KOIZUMI

Hand drawn visual for ISS 2017 Keynote

Session 7 In the Wild: Education, Sports and Beyond

Chair: Craig Anslow (Victoria University of Wellington, New Zealand)

  • In the Footsteps of Henri Tudor: Creating Batteries on a Tangible Interactive Workbench Valerie Maquil, Christian Moll, João Martins
  • FireFlies2: Interactive Tangible Pixels to enable Distributed Cognition in Classroom Technologies David Verweij, Saskia Bakker, Berry Eggen ClimbVis

Hand drawn visual for ISS 2017 Keynote

  • Investigating In-situ Visualizations for Understanding Climbing Movements by Demonstration Felix Kosmalla, Florian Daiber, Frederik Wiehr, Antonio Krüger
  • Run&Tap: Investigation of On-Body Tapping for Runners Nur Al-huda Hamdan, Ravi Kanth Kosuru, Christian Corsten, Jan Borchers
  • Towards Around-Device Interaction using Corneal Imaging Daniel Schneider, Jens Grubert

Hand drawn visual for ISS 2017 Keynote

Summary of Joint Demo and Poster Reception (ISS and SUI)

Hand drawn visual for ISS 2017 Keynote

Closing Keynote

Understanding interactive surfaces and spaces in everyday life by Geraldine Fitzpatrick

Sketchnotes from Digital Pond UK ‘User Experience: Empathy in Design’

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Evil UX – Create better user experiences through evil thinking talk by Matt Gibson

Sketchnotes from Digital Pond UK 'Evil UX - Create better user experiences through evil thinking' talk by Matt Gibson (drawn by Makayla Lewis)

5 Ways to Build and Maintain Empathy in Your Design talk by Lola Oyelayo

Sketchnotes from Digital Pond UK '5 Ways to Build and Maintain Empathy in Your Design' talk by Lola Oyelayo (Drawn by Makayla Lewis)© ALL RIGHTS RESERVED.

These photographs are presented here for viewing purposes ONLY. They are NOT royalty free images and may not be used for commercial or private use. Any such use of these images is strictly prohibited. Specifically, these images may not be copied, manipulated, be reproduced by any other means nor sold without prior written consent by the author.

Sketchnotes from UX Scotland, Edinburgh 7-9 June

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‘The architecture of talent’ talk by Alberta Soranzo

Sketchnotes from UX Scotland keynote 'The architecture of talent' talk by Alberta Soranzo (Drawn by Dr Makayla Lewis)

‘Hidden gems in research: finding the heart and soul of your users’ talk by Oana Secara

Sketchnotes from UX Scotland 'Hidden gems in research: finding the heart and soul of your users' talk by Oana Secara (drawn by Dr Makayla Lewis)

© ALL RIGHTS RESERVED.

These photographs are presented here for viewing purposes ONLY. They are NOT royalty free images and may not be used for commercial or private use. Any such use of these images is strictly prohibited. Specifically, these images may not be copied, manipulated, be reproduced by any other means nor sold without prior written consent by the author.

UX Scotland co-created visual icon library and resources

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CO-CREATED VISUAL ICON LIBRARY

UXscotland cheatsheet

FREE Download A4 Visual Icon Library (Format: PDF): Download

Completed co-created visual icon library from UX Scotland workshop:

Selected visual icons from UX Scotland workshop:

19 SKETCHNOTE STYLES

A4 PDF

SKETCHNOTE MONTHLY CHALLENGE

www.gumroad.com/SNchallenge

SKETCHNOTE MONTHLY ONLINE HANGOUTS

www.sketchnotehangout.com

SKETCHNOTE MONTHLY LONDON MEETUP

www.meetup.com/SketchnoteLDN

BOOKS & PAPERS

Brown S., 2014. The Doodle Revolution: Unlock the Power to Think Differently. Portfolio Penguin.

Cheng, K. 2012. See What I Mean: How to use Comics to Communicate Ideas. Rosenfeld Media

Cohn, N., 2012. Explaining ‘I can’t draw’: Parallels between the structure and development of language and drawing. Human Development, 55(4), pp.167-192.

Claudia Eckert, Alan Blackwell, Martin Stacey, Christopher Earl and Luke Church, 2012. Sketching across design domains: Roles and formalities. Articial Intelligence for Engineering Design, Analysis and Manufacturing, 26, pp 245-266.

Fleury, A., 2012, August. Drawing and acting as user experience research tools. In Proceedings of the 10th asia pacific conference on Computer human interaction (pp. 269-278). ACM.

Kudrowitz, B., Te, P. and Wallace, D., 2012. The influence of sketch quality on perception of product-idea creativity. Artificial Intelligence for Engineering Design, Analysis and Manufacturing, 26(03), pp.267-279.

Lewis. M, Coles-Kemp, L. 2014a. A Tactile Visual Library To Support User Experience Storytelling. Proceedings of NordDesign 2014, Finland.

Lewis. M, Coles-Kemp, L. 2014b. Are you feeling it? The use of Comic Strips to Encourage Empathy in Design. Extended Abstract for Workshop on Enabling Empathy in Health and Care: Designing Methods and Challenges at CHI’14 Human Factors in Computing System, Toronto Canada. ACM.

Roam, D. 2012. Back of the Napkin: Solving problems and selling id,eas with pictures. Marshall Cavendish

Sturdee, M, Hardy, J. Alexander, J & Dunn, N. 2015. A Public Ideation of Shape-Changing Applications. Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces. ACM.

Truong, K. N., Hayes, G. R., & Abowd, G. D. 2006. Storyboarding: an empirical determination of best practices and effective guidelines. In Proceedings of the 6th conference on Designing Interactive systems (pp. 12-21). ACM.

London Shaker Sketchnote in Sketchnote Army Traveling Book

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[Video] London Shaker Sketchnote entry to Sketchnote Army Traveling Book (Drawn by Dr Makayla Lewis)

 

London Shaker Sketchnote entry to Sketchnote Army Traveling Book (Drawn by Dr Makayla Lewis)

 

Note: Click sketchnote image for high resolution version, this will take you to PNG on Flickr.

 

© ALL RIGHTS RESERVED.

These photographs are presented here for viewing purposes ONLY. They are NOT royalty free images and may not be used for commercial or private use. Any such use of these images is strictly prohibited. Specifically, these images may not be copied, manipulated, be reproduced by any other means nor sold without prior written consent by the author.